December Issue Stats
[Alpha Flight] [Cable] [Excalibur]
[Generation X] [Heroes Reborn: The Return]
[Maverick] [Wolverine: Days of Future Past]
[X-Factor] [X-Men]
Alpha Flight #5
Summary: Under the influence of Mesmerro the Alpha Flight veterans fight the new recruits until
Mesmerro is forced to flee. Meanwhile Diamond Lil comes to check on her dissappeared husband
Madison Jeffries.
Next Issue: Sasquatch goes frenzy and only Puck can stop him.
Diamond Lil
Lillian Jeffries-Crawley
F - Ex(20)
A - Gd(10)
S - Ex(20)
E - Un(100)
R - Ty(6)
I - Ty(6)
P - Ty(6)
Health: 150
Karma: 18
Resources: Ty(6)
Popularity: 5
Known Powers:
Diamond Skin: Diamond Lil has Un body armor against physical and energy attacks, she
can still be stunned or slammed by attacks of Ex strength or better.
Her sense of touch is reduced to the point where she will not notice an attack of Ty strength or less.
Her nails can rend up to Un material and her hair can do Ex edged damage as garrote or whip.
Talents: None known.
Contacts: Alpha Flight
Cable #49
Summary: The Hellfire hunt continues when Cable and reporter Irene Merryweather join forces and
Cable raides the Pierce residence for information about the Tomorrow project, a plan to kill
Apocalypse and harness his powers. Cable runs into Paladin working for the Hellfire Club.
Next Issue: The hunt continues.
Paladin
F - Ex(20)
A - Rm(30)
S - Ex(20)
E - Rm(30)
R - Gd(10)
I - Ex(20)
P - Ty(6)
Health: 100
Karma: 36
Resources: Ex(20)
Popularity: 5
Known Powers: None.
Equipment:
-Body Armor: Ex vs. physical, Gd vs. Fire.
-Helmet: Ex eye protection
--Gd night vision.
--One hour air suply.
-Stun Gun: paralysing ray of In Intensity at 7 areas.
Talents: Weapon Specialist: Stun Gun, Martial Arts B,C, Detective/Espionage, Languages.
Contacts: Daredevil, Avengers, Wasp.
Donald Pierce
F - Ex(20)
A - Rm(30)
S - In(40)
E - Gd(10)
R - Rm(30)
I - Gd(10)
P - Gd(10)
Health: 100
Karma: 50
Resources: In(40)
Popularity: 8
Known Powers:
Cybernetics: Pierce has 20 health of his own while the other 80 health are of his
cybernetics systems. He has build in self-repair mehanisms which can heal these
80 points for 1 point per round when not engaged in combat. A Bullseye result
can wound Pierce himself, affecting his own 20 health.
Pierce can generate a Ex intensity electric field with a range of touch.
He has also installed Am intensity Psi-Screens.
Talents: Mining Bussiness, Cybernetics.
Excalibur #115
Summary: Banshee visits Moira McTaggert who has taken a drastic decision regarding her
Legacy Virus research, Nightcrawler is missing and Kitty is on an assignment for SHIELD.
Moira decides to lock herself in a containment room that is unable to open before
she has found a cure, Rahne manages to jump inside and lock herself with Moira
exposing herself to a concentrated Legacy Virus.
Next issue: ? (Possibly Lockheed and the Sidri)
No new stats, Legacy Virus info can be found here.
Generation X #33
Summary: The school is robbed by some normal kids. The take some stuff
from Paige, Angelo and Jubilee and they want it back.
Next Issue: Emplate (as promised last time)
No new stats (unless you want some burglars).
Heroes Reborn: The Return #1
Summary: Franklin Richards is approached by a Celestial in female human form in the Man-Thing's
swamp. They want to study this new 'god' that has created a universe. This pocket universe
resides in Franklin's blue ball and contains the essence of the heroes that died in the Onslaught
cross-over. Meanwhile in the Heroes-Reborn Universe a fight is going on between the Hulk and
Thor and Thing, visions of this fight can be seen on the surface of Franklin's ball. In the normal
MU a dying Hulk wanders trough New York, causing storms and black-outs. The Celestial
tells Franklin that he must destroy one of his Universes, the HR universe or the normal one. She
takes Franklin to his creation to show him what he has done and he appears to his parents
who are unaware of his existence.
Next Issue: see below
Celestials can be found in My Galaxy sourcebook in the cosmic section and the FF can be
found in their own section.
Franklin Richards
F - Pr(4)
A - Ty(6)
S - Fe(2)
E - Ty(6)
R - Ty(6)
I - Gd(10)
P - Mn(75)
Health: 18
Karma: 91
Resources: Fe(2)
Popularity: 10
Known Powers:
Franklin posseses enormous potential, along with X-Man he is arguably the most
powerful mutant on the planet. In the past he has exhibited a vast array of
different powers that were held in check by self-imposed restraints. But
at the death of his parents and the manipulations of his powers by Onslaugth
it seems all his previously exhibited powers are just fragments of his
CL3000 reality alteration powers with whcih he can duplicate every power.
However, Franklin can only use these powers subconscious and often only in
times of stress. He responds to threats to his life or the life of those he loves
without knowing it and in this way he created the pocket universe of the Heroes Reborn.
This pocket universe resides in his blue ball which he protects at all times.
Talents: None
Contacts: Man-Thing, FF, Power Pack, Generation X, X-Men and most other heroes that
recognize him.
Man-Thing
Dr.Theodore "Ted" Sallis
F - Rm(30)
A - Pr(4)
S - Rm(30)
E - Mn(75)
R - Fe(2)
I - Ex(20)
P - Am(50)
Health: 139
Karma: 72
Resources: Fe(2)
Popularity: -10
Known Powers:
Emotion Detection: Mn, positive emotions fill him with joy but negative emotions cause
an unpleasant reaction. His most hated emotion is fear and he attacks anyone who is afraid.
Burning Touch: "For whoever knows fear burns at the Man-Thing's touch", when he senses fear
his body excretes a sulfuric acid which inflicts In burns on anyone he touches.
Vegetable Form: Mn protection vs. physical attacks. This protection drops by -1CS for every
week he spends away from his swamp to a minimum of Rm.
Oozing: Man-Thing can ooze through small-sized openings. The smaller the opening the longer it takes.
Vulnerability: He loses -1CS Strength, Fighting and Endurance for every week spend away from his swamp.
If his strength drops to Fe he becomes comatose until returned to his normal environment.
Talents: Salis has Ex reason and was a biochemist, Man-Thing has no talents.
Contacts: Thing, Spider-Man, Howard the Duck, Dakihm, Jennifer Kale, franklin Richards.
Hulk
Current MU version, HR version can be found in the Iron Man section.
F - Rm(30)
A - Gd(10)
S - Un(100)
E - Un(100)
R - Fe(2)
I - Ty(6)
P - Rm(30)
Health: 240
Karma: 38
Resources: Fe(2)
Popularity: -20
Known Powers:
Since the splitting of Banner and the Hulk during the Onslaught affair the Hulk seems
to be a sort of energy creature that is losing energy to the pocket dimension which contains
his other self. This is causing the Hulk to die while affecting his environment. His Endurance
drops by 1 points every hour.
Invulnerablity: Mn
Leaping: CL5000
Adrenalin surge: his F and S increase by 1CS in times of great stress.
Regeneration: 20 points per round, his regeneration also drops by 1 point every day.
Energy Field: The Hulk leaks energy which causes Black-outs, strange weather patterns, it
affects the earth as well causing floods and earthquakes. These increase each day the
Hulk remains separated. In HR: the Return his End is down to 50 and he causes Ty radiation
damage in 1 area which also keeps increasing.
Talents: None
Thor
F - Un(100)
A - Ex(20)
S - Un(100)
E - Mn(75)
R - Gd(10)
I - Gd(10)
P - Rm(30)
Health: 295
Karma: 50
Resources: Ex(20)
Popularity: 50
Known Powers:
His powers and talents can be found in my avengers section.
Heroes Reborn: The Return #2
Summary: Doctor Strange, who has had a feeling of the existence of Franklin's pocket universe,
is visited by an apparition of Loki. It is however the Loki that is trapped in the HR universe and
not his MU counterpart. He warns Strange of cosmic events unfolding that threaten both the universes. In
the middle of his story his is cut short by the Celestial that crushes him like the ant he is. Meanwhile
the Hulk in New York is opposed by the H4H and Thunderbolts, along with Doc Samson and Spider-Man. The
other Hulk is opposed by Thor while strange events also start occuring in the HR universe. Doctor Strange
arrives in Man-Things swamp and finds Franklin's ball which he decides to bring to the Hulk whose
images are being dispayed on it. Reed Richards detects signs in Space of the coming of Celestials
in the HR universe while the female Celestials, Ashema, orders Franklin to destroy a universe. Franklin
refuses, attacks the Celestial and escapes. In New York a flood breaks up the fight when Doctor
Strange arrives. The Hulk and Spider-Man are sucked to the HR universe where they immediately
encounter the other Hulk.
Next Issue: It's Hulk vs. Hulk for the fate of the Universes.
Spider-Man can be found in his own section, the Thunderbolts are in the second November
issue stats.
Doctor Strange
Stephen Strange
F - Gd(10)
A - Ex(20)
S - Ty(6)
E - Rm(30)
R - Gd(10)
I - Mn(75)
P - Mn(75)
Health: 66
Karma: 160
Resources: Gd(10)
Popularity: 0
Known Powers:
Doctor Strange is sorceror Supreme of the Earth Dimension and he may use
any power as a spell at Am rank. In addition he use the following spells.
-Alteration-appearance: Am
-Astral Projection: Un
-Levitation: In
-Shield: as personal force field able to repel magical attacks: Am
-Telepathy: Un
-Conjure: Am ability to summon an item or creature to him.
-Eldritch Beams/Bolts: Mn
-Dimensional Aperture: Mn
-Spell of Silence: prevents the subject of the spell of speaking of certain matters, only characters
with a Psyche greater than Am recieve a FEAT to avoid this effect.
Cloak of Levitation: Sh-X Flight and the cloak may be commanded to perform discreet actions,
it has In strength.
Talents: Medicine, Occult, Mythological Lore, Martial Arts A,E
Loki
F - Rm(30)
A - Ex(20)
S - Am(50)
E - Am(50)
R - Ex(20)
I - Ex(20)
P - Mn(75)
Health: 150
Karma: 115
Resources: Rm(30)
Popularity: 25
Known Powers:
Dense Flesh: Ex protection vs. physical and energy attacks.
Mental Abilities (non-magical):
-Light Casting: communicate telepathically (not read minds) with CL1000 ability, breaching
dimensions, he can plant Am suggestions.
-Enhanced Senses: percieve distant places and dimensions.
-Image Projection: similar as Astral Projection.
Magical Abilities: Mn unless stated otherwise:
-Shape-Shifting, Unlimited: gaining stats and abilities but retaining health.
-Imitation: Un, he does not gain powers or abilities.
-Matter Rearrangement and Transformation: Un
-Animate Objects: Un
-Eldritch Bolts: Mn, 10 areas.
-Personal Shield: Mn
-Enhancement: with a psyche feat he may increase abilities of others. This last as long as Loki
concentrates but may be made permanently by using talismans:
--White: 2 abilities +2CS
--Green: 3 abilites +3CS, 1 random power
--Yellow: 3 abilities +3CS, 2 random powers
--Red: 4 abilities +3CS, 3 random powers
-Dimensional Travel: Mn, he can cast spells between dimensions using a talisman.
-Life Protection: Kill results do not harm Loki.
Talisman: Loki often uses Talismans to increase his power.
Talents: Occult Lore, Mythological Lore
Hercules
F - Un(100)
A - Ex(20)
S - Un(100)
E - Un(100)
R - Gd(10)
I - Gd(10)
P - Rm(30)
Health: 320
Karma: 50
Resources: Ty(6)
Popularity: 70
Known Powers:
Invulnerability: Ex resistance to physical and energy attacks, CL1000 resistance to disease.
Immortality
Regeneration: 4 points per 10 rounds.
Talents: Olympian Lore, Wrestling, Martial Arts B,C
Doc.Samson
F - In(40)
A - In(40)
S - Am(50)
E - Un(100)
R - Ex(20)
I - Ex(20)
P - Ex(20)
Health: 230
Karma: 60
Resources: Gd(10)
Popularity: 5
Known Powers:
Body Armor: In vs. physical and Energy.
Leaping: Sh-Z
Talents: Martial Arts A,B and C, Psychology, Medicine, Hulk
Maverick #4
Summary: Chris Bradley runs into the Friends of Humanity and is saved by Maverick, Wolverine
and Elena. With her psychic powers Elena convinces the FOH that they managed to kill
Chris, Maverick and herself.
Next Issue: The BLOB
Chris Bradley
F - Ty(6)
A - Ty(6)
S - Ty(6)
E - Ty(7)
R - Ty(6)
I - Ty(6)
P - Ty(6)
Health: 25
Karma: 18
Resources: Fe(2)
Popularity: 0
Known Powers:
Electrical Generation: Rm(33), Chris can generate electricity bolts that
do Rm damage up to 3 areas away or a Ex damage field that fills an entire area.
Limitation: Chris has contracted the Legacy Virus and is in a pretty far stage. His control
of his power is extremely erratic. His Endurance is already suffering and his power has increased.
Talents:None revealed.
Friends of Humanity
(typical member)
F - Ty(6)
A - Ty(6)
S - Ty(6)
E - Ty(6)
R - Pr(4)
I - Pr(4)
P - Pr(4)
Health: 24
Karma: 12
Resources: -
Popularity: -
Known Powers:
None.
Equipment: Weapons of up to Rm damage and up to Rm intensity other equipment
but only 1 such weapon or equipment per group. The rest of the equipment is up
to Ex level.
Talents: None
Wolverine: Days of Future Past #1(of 3)
Summary: It's the 21st century and the Sentinels have taken over America. There are only
a few mutants alive and not in prison camps and also most of the other costumed heroes are
dead. Jubilee, Synch and Leech are a few of those mutants still living in America and
when they are finally attacked by Sentinels they are saved by Magneto who wants Jubilee
to find Wolverine who (again with adamantium) is searching in Moskou for Mariko.
There he is attacked by what appeared to be Ninja's of the Hand but what were
apparently just squatter who Wolverine thought to be Ninja's due to telepathic illusions
from Psylocke, now Red Queen in Shinobi Shaw's Hellfire Club. She ambushed him and
psionically suppresses the human Wolverine so all that remains is the beast in him. In this state
he attacks Magneto and Jubilee when they find him. Meanwhile Shinobi is plotting major destruction
due to earthquakes and floods and Magbeto wants to stop this.
Back in America Baron Zemo is a lackey to the Sentinel rulers who use his Thunderbolts to
hunt the costumed crimefighters.
Next Issue: to be continued.
Below are stats to the characters from this era, Psylocke and Zemo do not appear to have changed
much. Sentinels can be founds here.
Wolverine
F - Am(50)
A - Rm(30)
S - Ex(20)
E - Rm(30)
R - Ty(6)
I - Mn(75)
P - In(40)
Health: 130
Karma: 121
Resources: Gd(10)
Popularity: 0
Known Powers:
Adamantium Skeleton: unbreakable, Ex body armor vs. blunt attacks, Ty vs. edged.
Claws: Ex to Mn damage, Cl1000 material.
Regeneartion: 3 per round
Recovery: Un
Animal Empathy: Am
Heightened sense: Mn
Berserker: cannot be stunned, psyche is consider Un against control, he must make
a Yellow feat to sbap out of it.
Talents: Guns, Thrown Weapons, Sharp Weapons, Oriental Weapons, Martial Arts All,
Tumbling, Military, Detective/Espionage, Ninja skills, Japanese, Russian
Jubilee
F - Ex(20)
A - Rm(30)
S - Ty(6)
E - Ex(20)
R - Ty(6)
I - Ex(20)
P - Gd(10)
Health: 76
Karma: 36
Resources: Fe(2)
Popularity: 0
Known Powers:
Fireworks: Am ability to generate and control energy globules that
can inflict up to Am damage or blind targets of her choice in
one area with In effect.
-Jubilee can continue to generate these fireworks in an area for
up to 5 rounds. The intensity increase by +1CS and they inflict
intensity damage when ignited. She cannot ignite them herself.
Talents:Acrobatics, Tumbling, First Aid
Synch
F - Ex(20)
A - Gd(10)
S - Ex(20)
E - Rm(30)
R - Ty(6)
I - Gd(10)
P - Gd(10)
Health: 80
Karma: 26
Resources: Fe(2)
Popularity: 0
Known Powers:
Power Duplication: Mn(75) Synch is able to duplicate any mutant
power of any mutant present in one area, the power functions
at In ability and he is even able to use powerstunts develloped
by the owner of the power.The power fades 1d10 rounds after
the mutant has left the area.
- Synch can use his aura to detect other mutants
within 5 areas on a yellow power FEAT.
Talents: Martial Arts B
Leech
F - Gd(10)
A - Ex(20)
S - Gd(10)
E - Ex(20)
R - Pr(4)
I - Ty(6)
P - Ty(6)
Health: 60
Karma: 16
Resources: Fe(2)
Popularity: -12
Known Powers:
Power Negation: CL1000, he can turn this power off at will, it does not effect
technological powers.
Talents:None
Magneto
F - Gd(10)
A - Rm(30)
S - Gd(10)
E - Mn(75)
R - In(40)
I - Ex(20)
P - Am(50)
Health: 125
Karma: 110
Resources: In(40)
Popularity: -20
Known Powers:
Magnetic Control: Sh-X (all power stunts)
Force Field: Un, -1CS per area. It also stops mental attacks, including possesion.
Flight: Rm
Energy Control: Mn damage up to 20 areas or Un damage on touch.
Magnetic Detection: detect teleporting, invisible or illusions with a Yellow FEAT.
Telepathic Projection: Gd, Ty Astral Projection.
Costume: Ex protection from physical attacks.
Talents: Genetics, Engineering, Electronics, Robotics, Computers, Leadership, Languages.
Shinobi Shaw
F - Gd(10)
A - Ty(6)
S - Ty(6)
E - Ex(20)
R - Ex(20)
I - Gd(10)
P - Ex(20)
Health: 42
Karma: 50
Resources: Am(50)
Popularity: 0
Known Powers:
Density Manipulation-Self: Mn,
-Gain body armor equal to his current density rank.
-Use power rank instead of strength.
-At Sh-0 density he is immune to physcal attacks.
-Shinobi can disrupt living and nonliving material by touching
the target or victim and solidifying inside that object or person. Damage is
equal to Shinobi's chosen density rank and if he chooses he can inflict
a kill result. Body Armor is ignored, Force Fields are not.
Talents: Business/Finance, Leadership, Politics
X-Factor #140
Summary: It a blast from Shard's past (or future, past future, future past, gee this is difficult) as
she is recruited into the Xavier Underground Enforcers. This promises to be another of those
crazy time-twists (one I think I will like) and spells the return of Shard in an all-new fashion.
Next Issue: To be continued.
Xavier Underground Enforcers
Archer
F - Rm(30)
A - Rm(30)
S - Ex(20)
E - Rm(30)
R - Gd(10)
I - Ex(20)
P - Ex(20)
Health: 110
Karma: 50
Resources: Gd(10)
Popularity: 0
Known Powers:
None known yet, Archer wears a suit with some strange crystal pads and a crystal helmet
which maybe means some form of light generation/control and he uses guns. He
als reminds me of Cable but that could be the artist.
Talents: Leadership, Guns, Law Enforcement
Fixx
F - Ex(20)
A - Ex(20)
S - Gd(10)
E - Ex(20)
R - Gd(10)
I - Ex(20)
P - Rm(30)
Health: 70
Karma: 60
Resources: Gd(10)
Popularity: 0
Known Powers:
Psychic Manifestations: Fixx can generate up to 1000 little sprites that are a manifestation
of her psychic powers. She can see through them and they all share a psychic bond.
The sprites can only be destroyed by other psionic attacks and they themselves can attack
for 1 point of psionic damage. Up to 50 sprites can attack the same person. If Fixx would
fall unconscious the sprites would dissappear. Fixx can also use the sprites to form psionic
bonds. The victim must only make a green FEAT to resist (this is normally used on willing
subjects). The bond allows the group to empathically sense each others emotions and
if someone would be thinking about betraying the group this bond can be used to
prevent it.
Talents: Law Enforcement
Greystone
F - Rm(30)
A - Ex(20)/Gd(10)
S - Ex(20)/Am(50)
E - Ex(20)/Am(50)
R - Ty(6)
I - Gd(10)
P - Ty(6)
Health: 90/140
Karma: 22
Resources: Gd(10)
Popularity: 0
Known Powers:
Growth: Mn(75), he gains the above stats and Rm body armor.
Talents: Law Enforcement.
X-Men #70
Summary: The X-Men return to the mansion to find it completely wiped clean of all
traces of their stuff and equipment, courtesy of Bastion. Cyclops is in dire need of
surgery so Cecillia Reyes must improvise. Juggernaut arrives with a lawyer to claim
Xavier's assets in his absence but leaves when there's nothing to be found and
when he notices that the X-Men just as soon would destroy each other from within,
because we have Marrow vs. everyone (specially Storm), Beast vs. Wolverine, Gambit
who has left and Maggott who still has his secrets.
Next Issue: A New direction
Marrow
Sarrah
F - Rm(30)
A - Ex(20)
S - Ex(20)
E - Rm(30)
R - Ty(6)
I - Gd(10)
P - Gd(10)
Health: 100
Karma: 26
Resources: Fe(2)
Popularity: -10
Known Powers:
Regeneration: Rm (3 per round)
Bone Knives: Marrow can rip bones from her body to use as knives, she also can let bones
pierce through her elbows to make additional attacks.
Her knives do Ex edged damage and she can make one additional attack with her elbows for Rm edged
damage. She can form up to 6 knives which grow back at a rate of 1 per hour.
Recovery: Rm, Marrow has an additional heart which gives her recovery of End ranks until also
this heart is destroyed.
Talents: Weapon Specialist(knives), Leadership
Contacts: Gene Nation (formerly), X-Men (tense)
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