AVENGERS

Captain America

Steve Rogers F A S E R I P Am In Ex Rm Gd In Rm 50 40 20 30 10 40 30 Health:140 Karma:80 Resources:Ty Pop:100/6 Known Powers: Equipment: Shield: Captain America's Shield is made of CL1000 material. He can use it to block up to 90 damage from an attack, but he is still subject to stuns and slams. He can also throw it up to 3 areas for Rm damage and he can attack up to 3 people with a successfull Agility FEAT (MN) or 5 with a yellow FEAT. By bouncing it of a number of hard surfaces he can make the shield return to him the next round. Armor: Gd protection vs. edged and shooting attacks. Ty vs. blunt attcks. Motorcycle: Control: Gd Speed: Rm Body: Ty Van: Control: Gd Speed: Ex Body: Rm Protection: Ex the Van contains first aid kits and a computer terminal. Talents: Weapon Specialist: Shield, All Martial Arts, artist, leadership, military.

Vision

F A S E R I P Rm Ex Am In Rm Gd Rm 30 20 50 40 30 10 30 Health:140 Karma:70 Resources:Pr Pop:30 Known Powers: Density Manipulation -Self: Un The normal density is Gd rank, at densities above Gd, the Vision gains body armor equal to the density rank. At densities above In he suffers a -1CS to Fighting and Agiliy. At densities above Am he may use the density rank as strength. At Un density the Vision cannot move. Power stunts: -phase through solid objects at Sh-0 density -flight at sh-0 density, Pr speed. -Disrupting living or non-living targets by solidifying inside them. Damage inflicted is equal to the visions density rank and body armor is ignored. At ranks above Am Vision himself suffers Am damage. After many uses of this stunt Vision can now yuse this stunt with little risk of accidental killing the taget. Life Support: In, no need to eat or breathe. Solar Beams: Rm damage (8 areas) from the jewel in his forehead. Solar Regeneration: Am unless he has no access to solar or laser energy. Talents: Repair/Thinkering.

Scarlet Witch

Wanda Maximoff F A S E R I P Gd Gd Ty Ex Gd Ex Rm 10 10 6 20 10 20 30 Health:46 Karma:60 Resources:Ty Pop:16 Known Powers: Probability Field Alteration: Wanda can disrupt probabilities to make unlikely events occur with Mn ability, this can range from combustion of flammable objects to vehicle crashes etc. She has a -1CS when attempting to influence unnatural materials. Magic: Wanda is a magical adept with the following established powers: -Eldritch Bolts: In -Shields: In -Telekinesis: Ex -Magical Senses: Rm -Spirit Sense & Communication: Rm -Weather Manipulation: Rm Talents: Occult Lore, Mystic Background

Quicksilver

Pietro Maximoff F A S E R I P Ex Un Gd Rm Ex Ty Ty 20 100 10 30 20 6 6 Health:160 Karma:32 Resources:Ty Pop:0 Known Powers: Lightning Speed: Sh-X land speed -Sh-X strength for breaking a grappling attack. -Extra attacks with Sh-X ability or multiple attacks that inflict up to Am damage, ignoring body armor (only one to hit roll is made). -create cyclones for Gd damage and Sh-X stunning or slamming -catch arrows -increase speed to CL1000 (endurance FEAT every 2 rounds or pass out) -water running (1000 feet with a 100-foot approach) -wall runnning (300 feet with a 500-foot approach) -invisibility by moving extremely fast, Red intuition FEAT to notice -One must make a Red FEAT to hit Quicksilver with anything other than an area or psychic attack. If Quicksilver is making multiple attacks against the same target the FEAT is reduced to Yellow. Thick Skin: Gd body armor Resistance to Cold: In Enhanced metabolism: In resistance to drugs or alcohol. Talents:

Thor

F A S E R I P Un Ex Mn Mn Gd Gd Rm 100 20 75 75 10 10 30 Health:270 Karma:50 Resources:Ex Pop:50 Known Powers: Invulnerability: Ex to physical, heat, cold, radiation, toxins, aging and disease. Ty vs. Energy. Illusion Detection: +1CS intuition Mjolnir: CL1000 material, Thor's fighting is Sh-Y and he inflicts Un damage. The hammer can be thrown up to 10 areas. -Automatic return -Flight: Am -Deflection: Rm protection vs. physical, energy and magical attacks. -Weather Control: Un, Mn lightning (even without a storm) -Air Control: Mn -Worthiness: only a pure and noble person can pick up Mjolnir. (Ex strength and 1000 karma) -Unfettered Might: Sh-Y damage (Sh-Z with belt of Might). Unless he is wearing his special gauntlets this attack cuses him 40 damage. It also causes him to lose half his karma. -Power Absorbtion/Reflection: energy up to CL1000 but it must be reflected the following round. -Light Emission: In -Magic Detection: Gd Gauntlets: CL1000 material, Sh-Y protection vs. contact powers. Belt of Strength: +1CS strength. (When removed End -2CS for 24 hours.) Talents: Asgardian Lore, Swords, Weapon Specialist: Mjolnir

Wasp

Janet van Dyne F A S E R I P Ex Rm Gd Ex Gd Rm Gd 20 30 10 20 10 30 10 Health:80 Karma:50 Resources:Ex Pop:30 Known Powers: Even more Wasplike now, Janet posseses the following powers: -Shrinking: In (-2CS to be hit, she has +2CS) minimum size 1/2 inch. (Janet is currently not able to change her size anymore, she now is 4'5".) -Flight: Gd -Insect Communication: Ty -Wasp Sting: In damage, 1 area -Claws: Ex edged damage -chitin skin: her skin is somewhat hardened for Ty protection. -Heigtened senses: Insect senses increase her intuition to In. Talents: Business/Finance, Martial Arts D, Airborne Fighting (+1CS), Leadership

Black Widow

Natasha Romanova F A S E R I P In Rm Gd Ex Gd In Gd 40 30 10 20 10 40 10 Health:100 Karma:60 Resources:Gd Pop:30 Known Powers: Equipment: Widow's Bite, bracelets with various devices: -Electro Blaster: Rm energy, 4 areas -Gas-Launcher: Ex intensity -Cable-Launcher: In strength, 3 areas cable -radio Wall-Crawling: (gloves and boots) Rm Explosive Belt: (rarely used) In explosive discs. Talents: Weapon Specialist: Widow's Bite, Martial Arts A, B, E, Detective/Espionage, Military, Multi-Lingual Leadership

Giant-Man

Henry Pym F A S E R I P Ex Gd Gd Ex Rm Gd Gd 20 10 10 20 30 10 10 Health:60 Karma:50 Resources:Ex Pop:30 Known Powers: Growth: Sh-X rank, strength and endurance increase to Mn (health also) and he gains Rm body armor. Talents: Chemistry, Biology, Genetics, Electronics, Physics, Engineering

Hawkeye

Clint Francis Barton F A S E R I P Gd Rm Gd Ex Ty Gd Ty 10 30 10 20 6 10 6 Health:70 Karma:22 Resources:Ty Pop:30 Known Powers: Enhanced Vision: Rm Equipment: Bow, 3 arrows/round at 7 areas range. Arrows: -Acid: Mn damage (3 areas range) -Bola: Rm entangling attack -Boomerang: (may be added to other arrows) -Cable: 2 areas long, In material -Electrical: Am damage, 5 areas -Explosive: Am damage -Flare: Gd light, Am damage -Magnetic: In adherence, may cary cable or other arrowheads. -Net: In entanglement -Putty: Rm adherance to rough surfaces -Rockets: range +1 -Siren: Ex noise, End. FEAT or stunned for 1-10 rounds. -Smoke: 1 area -Suction Cup: Rm adherance to smooth areas. -Tear gas: In, 1 area -Thermal: Rm heat damage -Vibration: Ex damage Talents: Bows, Weapon Specialist: Bow, Ex reason for designing arrow heads

Crystal

F A S E R I P Gd Ex Gd Rm Gd Gd Ty 10 20 10 30 10 10 6 Health:70 Karma:26 Resources:Ex Pop:15 (80 inhumans) Known Powers: Elemental Animation: Mn -Fire generation: Am -Weather Control: In -Water Control: Mn -Earth Animation: Mn -Create tremors: Am -Fire rocks: In damage,5 areas -Whirlwinds: Rm stength -fligth: Gd Talents: politics, Attilan technology

Sersi

F A S E R I P Gd Rm Am Am Ex Rm In 10 30 50 50 20 30 40 Health:140 Karma:90 Resources:Rm Pop:15 Known Powers: Invulnerabilities: CL1000 vs. heat, cold, energy, electricity, radiation, toxins and disease. She does not age. Cosmic Energy Manipulation: Mn -Metabolism Boost: she does not tire from physical exertion. -Energy Beams: Mn Psionic Abilities: -Flight: Sh-X -image Generation: Un illusions -Levitation: Sh-X -Matter Transmutation: Un -Mind Control: Ex -Immortality -Telekinesis: In -force field: Rm -Telepathy: Ex -Teleportation: Sh-Z, but a red psyche FEAT is required. if successfull she arrives at the desired location but she must make a red endurance FEAT or be paralyzed for 1-10 round (no karma may be used). Talents: dancing, fahion, Wrestling, Martial Arts A,C,E multi-lingual

Black Knight

Dane Whitman F A S E R I P Rm Ex Gd Ex Gd Ty Gd 30 20 10 20 10 6 10 Health:80 Karma:26 Resources:Ty Pop:30 Known Powers: Unique Weapon: Ebony Sword: -CL3000 material -slice through force fields of magical or non-magical energy of upt o Un rank. -Absorb and redirect energy attacks of up to Un rank (redirect it with Rm agility) -Inflict: Rm edged damage Chainmail: Gd protection, Ty vs. Energy Force Sword: A lightsaber wich inflicts up to Mn damage and can cut through material up to Un material strength. It can also be set on stun and anyone hit with a Red result must make an endurance FEAT vs. Mn intesity or be stunned for 1-10 rounds. Talents: Weapon Specialist: Swords, Physics, Repair/Thinkering

Falcon

Sam Wilson F A S E R I P Rm Rm Gd Rm Gd Gd Ty 30 30 10 30 10 10 6 Health:100 Karma:26 Resources:Ty Pop:20 Known Powers: Animal Communication/Control, Birds: In with redwing, Ex with other birds. Equipment: Flying harness -Ex speed, Rm when a successfull End FEAT is made. Redwing: F A S E R I P Gd Ex Pr Rm Fb Rm Ex Health:64 Karma:52 Flight: Ex Claws: Pr edged damage Talents: Martial Arts: A, E, Acrobatics, Aerial Combat(+1CS Fighting and Agility)
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